

- #Adobe flash professional cs5 5 tutorial for mac os x
- #Adobe flash professional cs5 5 tutorial apk
- #Adobe flash professional cs5 5 tutorial pro
- #Adobe flash professional cs5 5 tutorial windows 7
When you Publish an AIR file, Animate creates a SWF file and XML application descriptor file. To begin, you must have installed and set up the AIR and Flex SDKs. You should be able to run the exe with no issue. executed this command: adt -package -target apk-emulator -storetype pkcs12 –keystore test.
#Adobe flash professional cs5 5 tutorial apk
Like I said On PC everything is working fine – website, air.Convert swf to apk with adobe air MAC to create a. So I thing it’s correct to put Rendering to GPU mode. text=Error #3702: Context3D not available). When I put Rendering to CPU mode I have error(Error #2044: Unhandled ErrorEvent. I test this on AUTO and CPU too (xml is correct define). I run App on iPad 2 and I see only my layer that I made. In next option I put some layer in flash with text and vector symbol above action script to see if it’s work with this. When application run I see only the grey background. I run application by clicking the icon on iPad 2. I put example of alternativa3D – simple box.
#Adobe flash professional cs5 5 tutorial pro
If I want to publish to iOS (iPad or iPhone by flash pro cs.5.5) is NOT working. I publish this by Player: AIR for iOS – (in Flash Pro cs5.5) I download air 3.2 and works fine on PC with alternativa3D 8.27.0) with some demos that alternativa team gives.
#Adobe flash professional cs5 5 tutorial windows 7
I working on windows 7 creating this app by cs5.5 flash pro. Problem Alternativa3D with AIR 3.2 on iPad 2. The video covers AIR 3.0 but the steps are the same. Alternatively consider taking a look at the following video by Brent Arnold. If you encounter any problems then you may want to refer to Daniel Albu’s excellent tutorial on the ActiveTuts+ network. Now whenever you create an AIR application it will be set to use the AIR 3.5 SDK.
#Adobe flash professional cs5 5 tutorial for mac os x
Download the AIR 3.5 SDK for Mac OS X archive from the Adobe website.Staying within the same folder, perform the above step for AdobeAIR2_6.xml and Android.xml.Change the version attribute of the tag to 18 and save the file:.Using Windows Explorer, browse to C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\Players and open AiriPhone.xml using Notepad.From this folder, copy airglobal.swc and paste it over the existing version of the file at C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\ActionScript 3.0\AIR2.6.Using Windows Explorer, browse to frameworks\libs\air within your newly renamed AIR2.6 folder.Copy the AdobeAIRSDK folder from the desktop to Flash Professional’s root folder and rename it to AIR2.6.Find the AIR2.6 folder and rename it to AIR2.6-old.

On 32-bit versions of Windows the Program Files (x86) folder is named Program Files
